giuliomoro I will try the latest version, and solder up my Trill Crafts for those tests too!

Here is a working MIDI .csd, in the CsOptions section, you will see command lines for:
previous Bela 6.15 (with no multiple MIDI support, but excellent MIDI)
Bela 6.15 v2 (with multiple MIDI support, working!... but many Mode switches and Dropped blocks)
the command line settings I use on the Mac, to run Csound with multiple MIDI devices in the terminal

As you will see from the .csd below, it is reading MIDI CCs 1-9 (typically from my nanoControl)

<CsoundSynthesizer>
<CsOptions>
;-Mhw:1,0,0 -+rtmidi=NULL --daemon -dm0 ; Bela 6.15 v1
;-Mhw:1,0,0 --daemon -dm0 ; Bela 6.15 v2
-Mhw:1,0,0 -Ma --daemon -dm0 ; Bela 6.15 v2 (multiple MIDI devices)
;csound -+rtaudio=pa_cb -iadc1 -odac1 -+rtmidi=portmidi -Ma --env:CSNOSTOP=yes ; Mac commandline
</CsOptions>
<CsInstruments>

sr		= 44100
ksmps	= 16
nchnls	= 2
0dbfs	= 1

gaRvb	init 0

ctrlinit	1,   1,100, 2,0, 3,0, 4,64, 5,1, 6,10, 7,100, 8,10, 9,76

		instr	1
icps	cpsmidi
iamp	ampmidi .5

kamp	midic7 1, 0,1
kamp	port 	kamp,.1	
kcar	midic7 2, 1,4
kcar	port 	kcar,.01
kmod	midic7 3, 1,10
kmod	port 	kmod,.01
kindx	midic7 4, 1,13
kindx	port	kindx,.01
iatk	midic7 5, .001,1
idec	midic7 6, .01,1
isus	midic7 7, 0,1
irel	midic7 8, .01,2
kWet	midic7 9, 0,1

asig	foscil	kamp*iamp, icps, kcar, 1+(kmod), kindx, 1
kmgate	mxadsr	iatk, idec, isus, irel

aDry	=	asig * kmgate

		vincr 	gaRvb, aDry * kWet

		outs		aDry, aDry
		endin

		instr 99
		denorm	gaRvb
awetL,awetR freeverb gaRvb, gaRvb, .9, .5
		outs awetL, awetR
		clear gaRvb
		endin

</CsInstruments>

<CsScore>
f1	0	16384	10	1
i 1  0 z
i 99 0 z
</CsScore>

</CsoundSynthesizer>

giuliomoro to test and see/hear if realtime audio in is working again, you would use the version of the stereo-delay instrument that includes the two uncommented lines (and plug in your iPhone or a Microphone):

ainL, ainR ins
ain = ainL+ainR

to test if the soundin opcode is working, you need to add your own mono sample to the project and uncomment
the ain line with the soundin opcode.

;ain soundin "sp_hellorcb.aif" ; Does NOT work on Bela.

  • you should replace "sp_hellorcb.aif" with the name of your uploaded mono sample.
    It can be either a wave or aiff - for instance

ain soundin "sp_hellogiulio.wav"

and if instead, you were to uncomment the line using diskin opcode, you will hear/see that it does work

ain diskin "sp_hellorcb.aif", 1 ; WORKS on Bela

I will try your latest build now.

Best,

-dB

    giuliomoro I would love to provide several additional example instruments that would show additional ways of working with the Bela and Csound - and that sound great too! I will pull them together and you can see which you might like to include.

    giuliomoro I am trying the 6.15-bela3 release now.

    Are these the messages that you would expect to appear in my terminal when updating?

    apt install ~/Bela/projects/updateCsound/csound-6.0.0-Linux-bela3.deb
    Reading package lists... Done
    Building dependency tree

    Reading state information... Done
    Note, selecting 'csound:amd64' instead of '/root/Bela/projects/updateCsound/csound-6.0.0-Linux-bela3.deb'
    The following packages will be REMOVED:
    csound
    The following NEW packages will be installed:
    csound:amd64
    0 upgraded, 1 newly installed, 1 to remove and 0 not upgraded.
    Need to get 0 B/7531 kB of archives.
    After this operation, 1024 B of additional disk space will be used.
    Do you want to continue? [Y/n] Y
    Get:1 /root/Bela/projects/updateCsound/csound-6.0.0-Linux-bela3.deb csound amd64 6.0.0 [7531 kB]
    perl: warning: Setting locale failed.
    perl: warning: Please check that your locale settings:
    LANGUAGE = (unset),
    LC_ALL = (unset),
    LANG = "en_US.UTF-8"
    are supported and installed on your system.
    perl: warning: Falling back to the standard locale ("C").
    locale: Cannot set LC_CTYPE to default locale: No such file or directory
    locale: Cannot set LC_MESSAGES to default locale: No such file or directory
    locale: Cannot set LC_ALL to default locale: No such file or directory
    dpkg: error processing archive /root/Bela/projects/updateCsound/csound-6.0.0-Linux-bela3.deb (--unpack):
    package architecture (amd64) does not match system (armhf)
    Errors were encountered while processing:
    /root/Bela/projects/updateCsound/csound-6.0.0-Linux-bela3.deb
    E: Sub-process /usr/bin/dpkg returned an error code (1)
    root@bela:~#

      giuliomoro 6.15-bela3 release - initial test

      1. not sure it was installed correctly? sorry
      2. as I noted previously, in 6.15-bela2, realtime audio-in does not work so...
        2a. I rolled back to 6.15-bela1, and... realtime audio-in WORKS (yes!) - in this version, and also...
        2b. To my surprise, multiple MIDI inputs WORK with this older version (?)

      with the following command line in the csOptions:

      -Mhw:1,0,0 -Ma --daemon ; -dm0

      The console still reports a lot of dropouts and a lot of ModeSwitch changes, but not as many as in 6.15 v2

      =====

      Building project ...
      Build finished
      Running project ...
      0"058.644| WARNING: [main] duplicate call from main program to xenomai_init() ignored
      0"058.939| WARNING: [main] (xeno-config --no-auto-init disables implicit call)
      0dBFS level = 32768.0
      --Csound version 6.15 (float samples) Oct 15 2020
      [commit: c329d91b2527e96f05ecb47837e2bfd3b68f5be7]
      libsndfile-1.0.27
      Device type: Bar (1)
      Address: 0x20
      Firmware version: 2
      Device type: Square (2)
      Address: 0x28
      Firmware version: 2
      Device type: Ring (4)
      Address: 0x38
      Firmware version: 2
      Device type: Hex (5)
      Address: 0x40
      Firmware version: 2
      realtime mode enabled
      WARNING: [mcould not open library '/usr/lib/csound/plugins-6.0/libfluidOpcodes.so' (libfluidsynth.so.1: cannot open shared object file: No such file or directory)
      WARNING: could not open library '/usr/lib/csound/plugins-6.0/libosc.so' (liblo.so.7: cannot open shared object file: No such file or directory)[m
      [mUnifiedCSD: /root/Bela/projects/Oct25/MIDI-FMcc1-8.csd
      STARTING FILE
      Creating options
      Creating orchestra
      closing tag
      Creating score
      realtime mode enabled
      rtmidi: ALSA Raw MIDI module enabled
      sorting score ...
      ... done
      setting dummy interface
      midi channel 1 using instr 1
      midi channel 2 using instr 1

      midi channel 63 using instr 1
      midi channel 64 using instr 1
      displays suppressed
      0dBFS level = 1.0
      ALSA midi: Using all devices.
      ALSA: opened MIDI input device 'hw:0,0'
      ALSA: opened MIDI input device 'hw:1,0'
      ALSA: opened MIDI input device 'hw:2,0'
      orch now loaded
      audio buffered in 256 sample-frame blocks
      SECTION 1:
      Initialising spinlock...
      Starting realtime mode queue: 0xb5027010 thread: 0xdabb78
      Underrun detected: 39 blocks dropped
      Underrun detected: 1 blocks dropped

      Underrun detected: 1 blocks dropped
      2135 mode switches detected on the audio thread.
      Underrun detected: 1 blocks dropped
      Underrun detected: 1 blocks dropped
      Und

      Underrun detected: 1 blocks dropped
      Underrun detected: 1 blocks dropped
      Underrun detected: 1 blocks dropped
      Underrun detected: 1 blocks dropped

      Underrun detected: 1 blocks dropped
      Underrun detected: 1 blocks dropped
      10695 mode switches detected on the audio thread.
      Underrun detected: 1 blocks dropped

      Underrun detected: 1 blocks dropped
      backtrace() returned 0 addresses
      Csound tidy up: Terminated
      Makefile:595: recipe for target 'runide' failed
      make: *** [runide] Terminated
      Underrun detected: 1 blocks dropped
      15004 mode switches detected on the audio thread.
      inactive allocs returned to freespace
      end of score. overall amps: 0.41622 0.35189
      overall samples out of range: 0 0
      0 errors in performance
      Bela stopped
      root@bela ~/Bela#

      csounder Are these the messages that you would expect to appear in my terminal when updating?

      no. Something was broken in the package. I uploaded another bela4 version that fixes that.

      csounder
      to test if the soundin opcode is working, you need to add your own mono sample to the project and uncomment
      the ain line with the soundin opcode.

      ;ain soundin "sp_hellorcb.aif" ; Does NOT work on Bela.

      OK, I can reproduce that this doesn't work. In the source code of soundin I see a comment that says soundin now uses diskin2 VL 24-12-16. Not sure if that means anything to you?

        giuliomoro the comment in the code is by Victor Lazzarini - it would be great if you contacted him about this (on the Bela at least) bug. It does confirm that the console is reporting this fact (feature? bug?) when the .csd is loaded and it reports that diskin2 has loaded the sample "sp_hellorcb.aif" - when the soundin opcode is used in the .csd file - but, then... there is silence, no sound, as if the file is loaded and there is no 'error' but the rest of the instrument can't find it. curious. I am sure Victor will have a suggestion and an explanation.

        giuliomoro testing 615-bela5 now.

        Awesome.

        All seems to be working very very well. THANKS!

        (I will report on the Trills in the next post - my Trill Craft is soldered and ready, but that test will wait until tomorrow)

        Here are some details (30 or so models tested - NoteList, Generative, MIDI, Audio Processing, MIDI with Audio)

        Warnings in the console about missing libraries - gone! - check
        Audio IN - check
        MIDI IN - check
        - even Multiple Simultaneous MIDI controllers plugged into a USB HUB (are powered and working) - check
        (when using the: -Ma command line flag)
        MIDI and Audio at the same time - check (controlling Audio FX from MIDI sliders and knobs)

        now, in some MIDI instruments, there do still seem to be an ever-increasing number of mode switching in the audio thread happening, especially when I am using real-time MIDI in, and even more when I have Multiple MIDI in set (-Ma), or without -Ma, but when I am playing lots of notes from my controller keyboard.

        ? do I need to "uninstall" portMIDI ?

        - if so, how do I do this

        Finally, for now, as you know, the soundin opcode is still not working correctly,
        - maybe it will not work on the Bela?
        - maybe this is by design and is related to memory issues and buffering issues?

        BUT WOW - this is a really wonderful update. THANKS.
        - I will be making you some model instruments (for testing and sharing)

          csounder now, in some MIDI instruments, there do still seem to be an ever-increasing number of mode switching in the audio thread happening, especially when I am using real-time MIDI in, and even more when I have Multiple MIDI in set (-Ma), or without -Ma, but when I am playing lots of notes from my controller keyboard

          Please send me the very code that shows this issue.

          To uninstall portmidi try

          dpkg -r libportmidi0

            giuliomoro

            doing some sound design with this MIDI instrument with reverb - quite a lot of mode switching still - and some crickets too. Try it out. You might need to change your CC numbers. I am using the Novation LaunchKey mini and it is set up for controllers 21 - 28 by default

            324559 mode switches detected on the audio thread.
            327326 mode switches detected on the audio thread.
            330092 mode switches detected on the audio thread.
            Underrun detected: 1 blocks dropped
            332858 mode switches detected on the audio thread.
            335625 mode switches detected on the audio thread.

            ======

            ; Adam Boulanger
            ; MIDI added to Hans Mikelson's 'River' instrument from The Csound Catalog
            <CsoundSynthesizer>
            <CsOptions>
            -Mhw:1,0,0 --daemon -dm0
            </CsOptions>
            <CsInstruments>
            
            sr     = 44100
            ksmps  = 16
            nchnls = 2
            0dbfs  = 1
            
            maxalloc 1, 6
            
            	ctrlinit 1, 21, 110, 22,110, 23,120, 24,1, 25,0, 26,64
            
            garvb		init	0	
            
            			instr 	1
            			
            iamp		ampmidi .75
            kcps		cpsmidib 1
            icps        cpsmidi
            
            kvol        midic7  21, 0,1
            kcut1		midic7	22, 50,800						;Added:Tune reson filters
            kcut2		midic7	23, 50,800
            kcut3		midic7	24, 440,880
            kmod		midic7	25, .6, 1.4					
            krvbsend	midic7	26, 0,.5
            
            klfo		lfo		kmod, .02+rnd(.09)
            aplk		pluck 	iamp, kcps+klfo, icps, 0, 1
            asig        dcblock2 aplk
            af1			reson	asig, kcut1+rnd(440), 80
            af2			reson	asig, kcut2+rnd(222), 80
            af3			reson	asig, kcut3+rnd(880), 80
            abalnc		balance af1+af2+af3, asig
            afinal		linenr	abalnc, .01, .4, .5
            adry		=		afinal*kvol
            			outs 	adry,adry
            			vincr	garvb, adry*krvbsend
            			
            			endin
            			
                    	instr  	Reverb
            irevtm    	=       2.6
            ihidif    	=       0.2
                    	denorm garvb
            aout      	reverb2	garvb, irevtm, ihidif     	; DELAY FOR TIME
                      	out		aout            	 		; OUTPUT THE CHANNEL
            			clear	garvb
                      	endin
                      	
            </CsInstruments>
            <CsScore>
            f0  z
            f1	0	16384	10	1							; sine wave
            i "Reverb" 0	-1 	    
            </CsScore>
            </CsoundSynthesizer>

            giuliomoro for comparison, you might be interested in the fact that this instrument, that uses more CPU but does not have any reverb running, does not report and mode switching or dropped blocks

            
            <CsoundSynthesizer>
            <CsOptions>
            -Mhw:1,0,0 -+rtmidi=NULL --daemon -dm0
            </CsOptions>
            <CsInstruments>
            
            sr     = 44100
            ksmps  = 16
            nchnls = 2
            0dbfs  = 1
            
            maxalloc 1,6
            
            ; Initialize the global variables.
            ; Table #1 - initial position
            git1 ftgen 1, 0, 128, 7, 0, 64, 1, 64, 0
            ; Table #2 - masses
            git2 ftgen 2, 0, 128, -7, 1, 128, 1
            ; Table #3 - stiffness
            git3 ftgen 3, 0, 128, -7, 0, 64, 100, 64, 0
            ; Table #4 - damping
            git4 ftgen 4, 0, 128, -7, 1, 128, 1
            ; Table #5 - initial velocity
            git5 ftgen 5, 0, 128, -7, 0, 128, 0
            
            instr 1
              iamp ampmidi .75
              ipch cpsmidi 
              kenv	madsr .1,.12,.68,.3
              ipos = 1
              imass = 2
              istiff = git3
              idamp = 4
              ivel = 5
              a1 scantable iamp, ipch, ipos, imass, git3, idamp, ivel
              a2 dcblock a1
              outs a2*kenv,a2*kenv
            endin
            </CsInstruments>
            
            <CsScore>
            f0 z
            </CsScore>
            </CsoundSynthesizer>

            giuliomoro I have not yet tested the Trill Craft, but this .csd is running the other 4 Trill Sensors in a Trill Hub and sensing Vertical from each and using it to control the pitches of 4 oscillators. You might want to try it out.
            - more to come, and more musical too!

            You need to enclose the code you paste with ``` (triple backticks)

            OK. I will try that now. Sorry for the clutter and confusion:

            <CsoundSynthesizer>
            <CsOptions>
            --daemon -dm0
            </CsOptions>
            <CsInstruments>
            
            sr       = 44100
            ksmps    = 8
            nchnls   = 2
            0dbfs    = 1
            
              instr 1
              
                iNumTouches = 1
            ;	iNumTouches = 5
                   
                iTrillID0 = 0
                kactiveTouches0 init 0
                ktouchSizes0[] init iNumTouches
                ktouchVert0[] init iNumTouches
                ktouchHori0[] init iNumTouches
            
                iTrillID1 = 1
                kactiveTouches1 init 0    
                ktouchSizes1[] init iNumTouches
                ktouchVert1[] init iNumTouches
                ktouchHori1[] init iNumTouches
             
                iTrillID2 = 2
                kactiveTouches2 init 0   
                ktouchSizes2[] init iNumTouches
                ktouchVert2[] init iNumTouches
                ktouchHori2[] init iNumTouches
                
                iTrillID3 = 3
                kactiveTouches3 init 0   
                ktouchSizes3[] init iNumTouches
                ktouchVert3[] init iNumTouches
                ktouchHori3[] init iNumTouches
            
                kactiveTouches0, ktouchSizes0, ktouchVert0, ktouchHori0 trill iNumTouches, iTrillID0
                kactiveTouches1, ktouchSizes1, ktouchVert1, ktouchHori1 trill iNumTouches, iTrillID1
                kactiveTouches2, ktouchSizes2, ktouchVert2, ktouchHori2 trill iNumTouches, iTrillID2
                kactiveTouches3, ktouchSizes3, ktouchVert3, ktouchHori3 trill iNumTouches, iTrillID3
                    
             ;   printk2 kactiveTouches0
             ;   printk2 kactiveTouches1
             ;   printk2 kactiveTouches2
             ;   printk2 kactiveTouches3
                                   
            ;    ktrig_v0 changed2 ktouchVert0
            ;    ktrig_h0 changed2 ktouchHori0
            ;    ktrig0 = ktrig_v0 + ktrig_h0
            
            ;    ktrig_v1 changed2 ktouchVert1
            ;    ktrig_h1 changed2 ktouchHori1
            ;    ktrig1 = ktrig_v1 + ktrig_h1 
            
            ;    ktrig_v2 changed2 ktouchVert2
            ;    ktrig_h2 changed2 ktouchHori2
            ;    ktrig2 = ktrig_v2 + ktrig_h2 
            
            ;    ktrig_v3 changed2 ktouchVert3
            ;    ktrig_h3 changed2 ktouchHori3
            ;    ktrig3 = ktrig_v3 + ktrig_h3 
                
             ;   printarray ktouchVert0, ktrig0, "", "Vertical0:"
             ;   printarray ktouchHori0, ktrig0, "", "Horizontal0:"
             ;   printarray ktouchVert1, ktrig1, "", "Vertical1:"
             ;   printarray ktouchHori1, ktrig1, "", "Horizontal1:"
             ;   printarray ktouchVert2, ktrig2, "", "Vertical2:"
             ;   printarray ktouchHori2, ktrig2, "", "Horizontal2:"
             ;   printarray ktouchVert3, ktrig3, "", "Vertical3:"
             ;   printarray ktouchHori3, ktrig3, "", "Horizontal3:"
                
            kval0	=	ktouchVert0[0]
            kval1	=	ktouchVert1[0]
            kval2	=	ktouchVert2[0]
            kval3	=	ktouchVert3[0]
                
             asig1	oscil .5, 200 * (kval0 * 7)
             asig2	oscil .6, 300 * (kval1 * 6)
             asig3	oscil .5, 500 * (kval2 * 5)
             asig4	oscil .6, 800 * (kval3 * 4)
             
             outs asig1+asig3, asig2+asig4
              endin 
              
            </CsInstruments>
            <CsScore>
            i1 0 -1
            </CsScore>
            </CsoundSynthesizer>

            Worked great! You can edit your previous posts to fix it there too. I did edit some of the earlier ones already

              giuliomoro Yes - I will clean up some of the previous posts as well - and provide you (and others) with working examples that they can cut and paste.