DragonSF Am I missing something important here?
if you compiled the FAUST-generated C++ code, then you would not be loading a .dsp file at runtime, therefore the --faust filename.dsp
option is not supported, but that options is probably still in your IDE settings and you should remove it.
DragonSF seems the code was too old to be compiled.
Perhaps just adding virtual void addSoundfile(const char* label, const char* filename, Soundfile** sf_zone) {}
inside class BelaUI : public UI
would have fixed this (I got that by comparing with the bela.cpp file mentioned below)?
DragonSF Got the latest bela.cpp from git and now, this results:
I assume you mean this. This is a regular FAUST architecture file, that will not provide just-in-time compilation features, but should be suitable if you generate some C++ code with FAUST.
DragonSF Any idea, what's missing (sorry, I have no idea about faust infrastructure, because I can't get it to work neither offline or online).
What error do you get? The text you pasted seems to only be part of the source file?