The subtitle would be, "Why things are done the way they are."
I'm reviewing render.cpp for the stepper motor example program. From what I'm seeing, it's all digital IO. No audio or analog IO.
If that is true, then why in setup() should I care if the audio and digital sample rates are the same?
The same goes with the for loop in render(). Why is it written for(unsigned int n = 0; n < context->audioFrames; n++), and not for(unsigned int n = 0; n < context->digitalFrames; n++)?
Or does it even matter?