AndyCap The Trill Hex will be a 2D slider -- within the hexagon you get two axes of sensing, plus contact area. If you wanted to divide that up in software into smaller virtual keys you could.

If all you want is a single number for activation within each hexagon, you could make an isomorphic controller with a lot more hex keys using the Trill Craft, with one pad per hexagon.

@thetechnobear The interpolation can be done on the Trill chip, or you can request the raw sensor data. The former saves time and bandwidth but the latter lets you implement your own tracking algorithms.

    andrew @thetechnobear The interpolation can be done on the Trill chip, or you can request the raw sensor data. The former saves time and bandwidth but the latter lets you implement your own tracking algorithms.

    perfect, thanks @andrew

    22 days later

    A question about these (apologies if this has already been answered somewhere) - is there some way to get them to work in PD? Would they need a special library of some sort?