Is there a way to access the Bela cape's button from libpd (if its default click behaviour is disabled)?
Is there a way to access any of the Beaglebone's blue LEDs from libpd?
Is there a way to do similar with minor edits to the render.cpp
?
I'd like to have a very basic interface for testing sound/status on untethered Belas---one button and one LED would be fine---but don't have time to solder something together.
Thx!